Tiago is responsible for designing and programming gameplay with thought and care, always striving to achieve the best game experience as possible. He previously worked at Saber Interactive Porto on the Crysis Remastered Series. He loves the outdoors, go on walks, and do some exercise. However, he also enjoys the comfort of his couch, a good glass of red wine and some salty peanuts while playing games, watching TV series or movies.
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See AllIt's time to launch the Forever Skies Airship Building Contest! We can’t wait to see you creativity and ability to test early stage of...
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