Environment 3D artist

We’re working on a new sci-fi ruined Earth themed project for a PC and major consoles and we look for an enviro artist able to charm audience with their unique enviro models.

What we expect:

  • gamedev experience proven with a professional portfolio
  • highly developed artistic and visual-spatial skills
  • orientation to details and natural impulse to check own models for technical errors
  • creative approach and going beyond clichés
  • team player oriented rather on reaching goals than tasks completion

What we require:

  • expert knowledge of Blender
  • expert knowledge of Photoshop or Substance Designer
  • knowledge of UE4
  • portfolio demonstrating exceptional environment models
  • ability to create and map textures
  • ability to create materials

What additional skills we value:

  • level art
  • concept art (drawing skills)
  • designing and creating characters

What we offer:

  • experienced team composed of gamedev veterans
  • ambitious projects
  • loyalty program based on company shares
  • remote work (we worked that way before it became common practice) and/or, when pandemic ends, in our Wrocław’s office
  • flexible working hours (core hours 10 am – 3 pm)
  • autonomous decision making
  • crunchless working environment
  • influence on the company future and its next projects


Please send your CV and portfolio to jobs@farfromhome.games and include this clause in your application:

I agree to the processing of personal data provided in this document for realising Far From Home S.A.’s recruitment process pursuant to the Personal Data Protection Act of 10 May 2018 (Journal of Laws 2018, item 1000) and in agreement with Regulation (EU) 2016/679 of the European Parliament and of the Council of 27 April 2016 on the protection of natural persons with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation).